Nearly two years after a massive 2023 data breach exposed internal roadmaps and early builds, the future of several Insomniac Games projects has remained murky. The leak revealed a slate of titles — including an early Wolverine build, a new Ratchet & Clank, and a Venom-centered Spider-Man spin-off — and fans have been left piecing together what’s real and what’s changed. Recent tips and internal notes paint a clearer, if still cautious, picture: Wolverine is still on track for 2026, and a Venom project is actively in development, though its timeline and scope remain uncertain.
The breach and its ripple effects
When the breach dropped those internal documents, it pulled back the curtain on development across multiple Insomniac teams. Among the most eye-catching items were an early Wolverine build and a multi-year release schedule that showed planned follow-ups and spin-offs for the Spider-Man universe. Insomniac responded at the time by assuring the public that Wolverine would continue in production, but after that message the studio went largely quiet — a silence that only amplified speculation about whether everything shown in the leaked roadmap would actually make it to market.
What was cut: Spider-Man 2 DLCs cancelled
One concrete consequence of the post-leak shuffle is the cancellation of a set of Spider-Man 2 downloadable content. Plans for three story DLCs — reportedly centered on Carnage, Beetle, and a tie-in to Spider-Man: Across the Spider-Verse — never came to fruition. With the game’s PC release, Insomniac officially indicated it had no plans to release additional story content, effectively ending those DLC plans and showing that not every item from the leak survived internal review and shifting priorities.
Wolverine: still aimed at 2026
Despite uncertainty elsewhere, recent reporting and an insider familiar with the studio’s plans indicate Insomniac still intends to release Marvel’s Wolverine in 2026. The leak had previously placed Wolverine in that window, and the newer confirmation suggests the timeline hasn’t slipped dramatically. Supporting that, a Sony business presentation from June makes clear Wolverine will not ship before the start of fiscal year 2026 (which begins in April), setting a practical earliest-launch boundary. Taken together, those signals suggest Wolverine remains a priority and is being shepherded toward that mid-2026 window.
Venom: active development, but progress unclear
The Venom spin-off is the other headline from the leak that continues to attract attention. Multiple insiders say the Venom project remains in active development — though how far along it is remains unclear. If Wolverine retains top priority at Insomniac, it’s reasonable to assume Venom is still in pre-production or early development, rather than nearing release. The original leaked timeline moved around: it was at one point pencilled for a release that had fans expecting it sooner, but later internal planning placed it further out (some leak data suggested a 2027 window). That means, for now, gamers should not expect a Venom launch any time soon.

What the Venom game might include (unverified details)
A few character- and story-related tidbits have emerged from sources that haven’t been fully verified, so treat these as plausible leads rather than confirmed facts. Those tips suggest Eddie Brock would serve as the game’s playable protagonist — a natural fit following Spider-Man 2’s narrative beats — and that the character’s design will lean more heavily on his comic-book appearance than the Tom Hardy film interpretation. The villain roster reportedly includes Cletus Kasady as Carnage, matching earlier slides from the leaked roadmap that indicated Carnage as a major antagonist.
Another element mentioned by sources is the presence of Anti-Venom, but not the Peter Parker-linked version; rather, the more monstrous Anti-Venom Eddie Brock uses in the comics, which could play into a narrative about control and identity. Separately, clues surfaced that Miguel O’Hara, a.k.a. Spider-Man 2099, is being worked into one of Insomniac’s current projects — likely a Spider-Man sequel rather than Venom — continuing the studio’s subtle linking of its games to broader multiverse elements teased earlier in the series.
Timeline realities and what to expect next
Studio roadmaps are fluid, and the trajectory of big projects often changes when scope, staffing, or corporate priorities shift. The available indicators point toward Wolverine being the nearer-term release among the two marquee projects discussed here, with Sony’s fiscal guidance placing it no earlier than April 2026. Venom, by contrast, looks to be further down the line; whether it lands in 2027 or later will depend on how Insomniac scales the project and reallocates resources after Wolverine ships.
For fans, the practical takeaway is straightforward: Wolverine appears to be moving toward a 2026 release, while the Venom game exists in active development but carries more uncertainty — both about its stage of production and about a firm release date. Insomniac’s initial public statement after the breach promised updates “when the time is right,” so until the studio shares official details, the community will have to rely on occasional insider tips and future company communications.



